Wow! A Haskell-based first-person shooter!

By Tom Moertel
Posted on
Tags: haskell, frag, opengl, yampa

As seen in Haskell Weekly News, Mon Hon Cheong announced Frag, a first-person shooter written in – wait for it – Haskell. It uses HOpenGL for its OpenGL binding and Yampa for reactive game elements.

Cool!

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